Books
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Apple Books

 

 

bulletThe Best Apple Software Guide
bulletAppleWorks Tips & Traps
bulletCommand Performance: AppleWorks
bulletThe Best Apple Software Guide
bulletEinstein's Beginners Guide to Apple IIe
bulletThe Apple //c Book
bullet1001 Things To Do With Your Apple IIGS
bulletPersonal Graphics on the Apple II plus
bulletMac Virtual Language Reference Ver. 2
bulletVirtual User Language Reference Ver. 2
bulletProgramming in AppleSoft
bulletUsing AppleWorks GS
bulletEncyclopedia Macintosh

 

Atari Books

 

 

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Atari BASIC

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Compute!'s 1st Book of Atari

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Compute!'s 2nd Book of Atari

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Compute!'s 3rd Book of Atari

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Mapping the Atari

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Compute!'s Atari Collection Vol. 2

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Games for your Atari Computer

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Games Atari's Play

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Compute!'s 1st book of Atari Graphics

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101 Atari Programming Tips

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Computers for People (Atari)

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Atari ST: Intro to MIDI Programming

 

 

Commodore Books

 

 

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Hands on BASIC with A PET

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PET/CBM Personal Computer Guide

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Compute!'s 1st Book of VIC

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Mastering the VIC 20

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Computers for Kids (VIC 20)

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Time-Life Step-by Step Guide to the C64

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How to Program Your Commodore 64

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Commodore 64 Programs for the Home

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1001 Things for the Commodore 64

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35 Amazing Games for the Commodore 64

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An Introduction to the Commodore 64

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C64 Troubleshooting & Repair Guide

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1541 Troubleshooting & Repair Guide

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Compute!'s 1st Book of Commodore 64

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Compute!'s 2nd Book of Commodore 64

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Compute!'s 3rd Book of Commodore 64

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The Commodore 64 Experience

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I Speak BASIC to my Commodore 64

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C64 Graphics & Sound Programming

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C64/128 Graphics &  Sound Programming

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Assembly Language With The C64

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Inside Commodore DOS

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Compute!'s Amiga Beginners Guide

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Inside The Amiga

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Inside Amiga's Graphics

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Amiga Guide to Graphics

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Amiga MSBASIC Prog. Reference

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Commodore 64 User's Handbook

 

 

IBM Books

 
bulletLearning IBM BASIC
bulletIntroducing the IBM PCjr
bulletPorter's Programs for the PCjr

 

 

Tandy Books

 

 

 

 

 

Multi-Brand Books

 

 

bulletMachine Language by Jim Butterfield
bulletBest of Creative Computing Vol. 2
bulletCompute!'s ML for Beginners
bulletCompute!'s 2nd book of ML
bulletCreative Programming on the TI
bulletUsing Microsoft Windows