| Preface |
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| Acknowledgments |
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| Introduction |
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| 1. Applications for Everyone |
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| 2. Business and Financial Applications |
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| 3. Mathematical and Statistical Applications |
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| 4. Technical and Scientific Applications |
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| 5. Educational Applications |
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| 6. Hobby Applications |
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| 7. Games and Recreational Applications |
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| 8. Control and Peripheral Applications |
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| 9. Artificial Intelligence, The Future Personal Computer, and
Networking |
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| 10. Utility Programs |
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| 11. Miscellaneous Applications |
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