| Title: |
|
Commodore 64/128 Graphics and Sound Programming ( 2nd Edition ) |
| ISBN: |
|
0-8306-0340-9 |
| Author: |
|
Stan Krute |
| Publisher: |
|
Tab Books, Inc. |
| Price: |
|
$14.95 |
| First Printing: |
|
1986 |
| Number of Pages: |
|
253 |
| Table of Contents: |
| List of Programs |
| Preface to Second Edition |
| Introduction |
| 1. A First Look at Sprites |
| 2. More Than One Sprite |
| 3. Some More Sprites |
| 4. Character Graphics |
| 5. Bit Mapped Graphics |
| 6. More Graphics Tricks |
| 7. Starting to Make Sounds |
| 8. Some Fancy Music Making |
| 9. Special Sound Effects |
| 10. Sounds + Graphics = Magic |
| Appendices: |
| A. | VIC Register Layout |
| B. | Screen Memory |
| C. | Color Memory |
| D. | Screen Display Codes |
| E. | Display Icon |
| F. | Color Codes |
| G. | Normal Sprite Coding Form |
| H. | Multicolor Sprite Coding Form |
| I. | Character Coding Form |
| J. | Multicolor Character Coding Form |
| K. | 2H x 3V Character Block Coding Form |
| L. | SID Register Layout |
| M. | Note Values |
| N. | ANDing and ORing |
| O. | Assembly Language Code for Bit Map Clearing |
| P. | Assembly Language Version of Seesaw |
| Index |